I appreciate everyone's feedback so far, I know there's a lot of posts tagging me to try and reply, but I will just comment in general on some of the things mentioned. I really am not in a position to speak for Big Ant, so I'm always very cautious about what I post on here, as many seem to interpret anything I post as a company line, it really isn't.
I can first point out and confirm the day one build numbers, you can see the build numbers on the main menu (the final 4 digits) - including in some of the photographs posted.
PS4 1412/1413 (depending on region), PS5 1414, Xbox One 1338, Xbox Series 1339, Steam 1415.
Due to processes the Xbox is slightly behind the other platforms at launch, however we intend to synchronise them with an update early next week.
I know people hear it a lot and think it's a bit of a cliche, but the development process means many improvements require a lot of work on the foundations before they can fully shine - content that has been worked on for months and months in the lead up completes final approvals and polish after the points where deadlines are for getting discs made, the nature of cricket as a year round sport is that the timeframes can vary wildly.
That's true even between the builds you're watching being played and the builds you'll play from launch day onward. I suppose one example of that, the statistics update pass was left as late as possible to make it as up to date at launch as it can be.
There's a good chunk of feedback in the thread that is already addressed in the day one build, but once people have had their hands on it, we'll be looking to take that on board.
One I suppose I'll comment on that you've seen from the videos isn't there is a hud update. We have a refresh designed and planned from the graphical design standpoint, just it's one of those things where people have polar opposite opinions. Some view a change like that as just a "coat of paint" and we should focus on more important improvements, and then the opposite view is the idea that the game is the 'same' because a visual aspect remained unchanged. It was a coin flip in terms of priorities, it landed on putting other UI changes above it in terms of the coding - so you got stuff like the different frontend themes, which a lot of players appreciated in Cricket 19, as well as a lot of changes to the other screens that make up the in game UI.
I know there's some strong critics in the thread, even if you're someone not convinced on day one, I hope there's stuff you'll see as people get the game, or if need be through post release updates that change your mind. I hope we can make even our harshest critics happy over time.