I was editing my player again to assign attributes - I noticed that if you set a skill to any level it counts towards the overall balance of batsman/all-rounder/bowler regardless of how high you rate that.
What approach should we take there? I'm making just a plain bowler, but want to show a preference to the different kind of shots that I attempt to play - but don't want to try and say that because I have put two dots onto a front foot shot that I'm suddenly an all rounder.
What approach should we take there? I'm making just a plain bowler, but want to show a preference to the different kind of shots that I attempt to play - but don't want to try and say that because I have put two dots onto a front foot shot that I'm suddenly an all rounder.