kurtkz
Game Developer
@Allrounder18: Again, it's a sliding scale for the golden arm. There's no particular point where you should introduce him into the attack. If you feel the partnership is getting too big, just bring him on and see what happens. Similarly, the technician's ability is based on a sliding scale - he plays the new ball especially well and goes back to his normal stats later on. The stone waller is just someone who prefers to block and build an inning. He's not necessarily a consistent batsman. I could possibly do an inconsistent batter trait; will see about that later.
Wrt management style career mode - haven't considered that yet, but it could be done. Again, that'll take some time to do, so don't expect anything this week [DOUBLEPOST=1424871459][/DOUBLEPOST]@Allrounder18: Can you dump all your ideas about traits into one post for me to look at later please? It's scattered all over the place and I'm losing track of things.
Wrt management style career mode - haven't considered that yet, but it could be done. Again, that'll take some time to do, so don't expect anything this week [DOUBLEPOST=1424871459][/DOUBLEPOST]@Allrounder18: Can you dump all your ideas about traits into one post for me to look at later please? It's scattered all over the place and I'm losing track of things.