kurtkz
Game Developer
Need to bump up the offcutter quiet a bit currently its barely noticeable when seam set to 100 and bowler with a high offcutter skill. Leg cutter is fine now.
What does maverick and finisher trait do? (Finisher might have attributes shoot up at the end of the inning right if not then what does it do ,Kindly explain me in programming terms )[DOUBLEPOST=1424926043][/DOUBLEPOST]Does the manage player screen show scorecard/summary now? basically it would be great if we can control the management mode from a single screen.
BTW you dont have control over bowler selection in management mode if you wish to play using simulation only.[DOUBLEPOST=1424926074][/DOUBLEPOST]@dancingmongoose
Does the game support online play? would love to play a game with you
So, I'm not going to tweak it any more than it currently is - here's why: leg and off cutters don't use separate physics. The physics is the same. What's likely happening here is that you're bowling the off cutter *away* from off stump. You would need to get a crazy amount of revolutions at that pace to get the ball to grip and cut back in. However, if you bowl it towards off stump you will get more exaggerated movement. You can confirm this by bowling a ball and checking the ball path in the delivery summary view.
For management mode, have you set the bowling team's control to management. Without that you won't get to select bowlers.
Also it supports online play but I can't afford servers so you'll need to setup port forwarding on your router.