Cricket Heroes - testing & feedback

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Just going over everything and ill post the thread after school:cheers
 
Kurt, here are the pictures you wanted:
 

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Aaah, I see. I wonder if it's not related to the "Very Slow" speed setting. I'm at work at the moment so I can't test it, but if you could that would be awesome.
 
Aaah, I see. I wonder if it's not related to the "Very Slow" speed setting. I'm at work at the moment so I can't test it, but if you could that would be awesome.

Seems like you are spot on the money :yes

Just tried it on slow and I CAN BOWL!!

Only thing that worries me though is even on slow, the game is WAY to fast... The speed at which the bowlers run in and bowl is just way to quick for me and thats why I had it on 'Very Slow'... I think maybe you need to have a look at those speeds :)
 
Quick suggestion, add a forum to your site. And change the copyright to 2013.

And if it's possible (long shot here), can you get the head textures separate to the body so we can mod real faces in?
 
Good to hear. I could install the forum for you if you wish.

You know, if you change the file extension to .php and change where it says 2011 in the copyright to:
Code:
<?php echo'2011&ndash;', date("Y");}?>
it will be nice to you whatever the year (in other words it will always say 2011 - whatevertheyearisnow)
 
Hehe, yup, could do it in js too :) Will update it later when I get home. I'll PM you the login details later too. It's not dedicated hosting, but it should have an installable forum component.
 
Just so long as FTP is doable (I assume it seeing seeing as it's a whole lot different to what it was before) I can install it. You ok with MyBB?
 
OK again the same error the process starts and not the game.... :(
his time I am on my old Pc again..... XP...

Unified exe doesnt like me very much....

Oh for the speed thing dx 11 runs the game faster than the cars of NFS:MW :p

On older system with Dx 9 the game is just edgy fine....

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Also to add the process terminates itself after some time....

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It would be real pain as there's no bug trace...
 
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