dbc hacks: fearsome tweak v2.90 +minigame v0.03

And pressure level?

Personally I did not have a good experience with normal playing on legend..High was the best one which brought great variation to the overall experience..
 
And pressure level?

Personally I did not have a good experience with normal playing on legend..High was the best one which brought great variation to the overall experience..

normal. i've generally played on normal/verteran and it's given a very good result. especially when the pitch is good - on a dusty/cracked pitch maybe it's a little too easy to dismiss them, on a good pitch it was a really good balance. you felt the new ball was important, and also it was easier to get a new batsman out than a settled one, so it was really good, realistic cricket. also the way the AI played felt realistic.

yesterday in v1.01 it felt that the AI were reckless, especially with aerial leg-side shots. there were still some good edges and dismissals, but i don't know just generally it felt a little less satisfying.

i do wonder that if yesterday it was because the format was 1st innings forced closure on 75 overs. 2nd innings has no closure so that might be different?
 
normal. i've generally played on normal/verteran and it's given a very good result. especially when the pitch is good - on a dusty/cracked pitch maybe it's a little too easy to dismiss them, on a good pitch it was a really good balance. you felt the new ball was important, and also it was easier to get a new batsman out than a settled one, so it was really good, realistic cricket. also the way the AI played felt realistic.

yesterday in v1.01 it felt that the AI were reckless, especially with aerial leg-side shots. there were still some good edges and dismissals, but i don't know just generally it felt a little less satisfying.

i do wonder that if yesterday it was because the format was 1st innings forced closure on 75 overs. 2nd innings has no closure so that might be different?
This happens a lot on playing normal with legend difficulty...That balance is not there as it is in High pressure...Short balls are punished regardless except a few which hits batsman, hit the bat and onto helmet then down..But those shots which AI hits shows a bit of the usual AI...
But the issue though with High is that sometimes they get out in a bundle which can shake the balance a bit..But the feel is better as the combinations are good..
 
testing is taking a lot of time, anyway i usually play Test match on Pro difficulty, and the game is really good,
but the AI usually cant do more than 200 runs (on v101). Yesterday i started an ODI, for now there was a run out
and an lbw, no edges yet. Anyway i'm gonna try to play more on Veteran and see what happens, just dont forget to
report the attributes of the players (an "aggressive" player will probably will probably try aerial shots).

I will release probably today a "debug version" with the avalaible working hacks, so you can test the result yourselves.
 
testing is taking a lot of time, anyway i usually play Test match on Pro difficulty, and the game is really good,
but the AI usually cant do more than 200 runs (on v101). Yesterday i started an ODI, for now there was a run out
and an lbw, no edges yet. Anyway i'm gonna try to play more on Veteran and see what happens, just dont forget to
report the attributes of the players (an "aggressive" player will probably will probably try aerial shots).

I will release probably today a "debug version" with the avalaible working hacks, so you can test the result yourselves.

If u can somehow make Ai bowl better.like Ai using more slower balls. Increase the pace diff
 
testing is taking a lot of time, anyway i usually play Test match on Pro difficulty, and the game is really good,
but the AI usually cant do more than 200 runs (on v101). Yesterday i started an ODI, for now there was a run out
and an lbw, no edges yet. Anyway i'm gonna try to play more on Veteran and see what happens, just dont forget to
report the attributes of the players (an "aggressive" player will probably will probably try aerial shots).

I will release probably today a "debug version" with the avalaible working hacks, so you can test the result yourselves.
Forgot to mention that after the hack after very very long time [not sure how long] I got a run out with WK taking the stumps...Mostly its either a direct hit but this was different..
 
Forgot to mention that after the hack after very very long time [not sure how long] I got a run out with WK taking the stumps...Mostly its either a direct hit but this was different..

a funny thing to try, if you choose Very High and bowl spin, then release the ball very early, the
batsmen will try an advance shot probably and miss the ball ^^
 
Which reminds of a joke about my favourite French woman, Bridget Bardot.....a woman wants to make herself attractive for her husband and turn him on, so she has the initials of his favourite beauty tattooed on her bum cheeks....in the bedroom that night she shows him her bum and bends over...so my love what do you think....its very nice he says but who the feck is Bob?[DOUBLEPOST=1462742029][/DOUBLEPOST]
Did you get a chance to check it out Wealers my man?

Played about 15 minutes got an inside edge that went past the keeper for 4. Went to lie down with a cold flannel on my head!

Going to give it a real crack this week!!
 
a funny thing to try, if you choose Very High and bowl spin, then release the ball very early, the
batsmen will try an advance shot probably and miss the ball ^^
Yeah I have had a dismissal where the batsman advanced and defended but the ball turned and clean bowled..That was one of the best dismissal for sure..
 
normal. i've generally played on normal/verteran and it's given a very good result. especially when the pitch is good - on a dusty/cracked pitch maybe it's a little too easy to dismiss them, on a good pitch it was a really good balance. you felt the new ball was important, and also it was easier to get a new batsman out than a settled one, so it was really good, realistic cricket. also the way the AI played felt realistic.

yesterday in v1.01 it felt that the AI were reckless, especially with aerial leg-side shots. there were still some good edges and dismissals, but i don't know just generally it felt a little less satisfying.

i do wonder that if yesterday it was because the format was 1st innings forced closure on 75 overs. 2nd innings has no closure so that might be different?


Indeed. v 0.4 is still the one for me. I'm getting great results when playing Test Matches on Veteran with High Pressure. With v 1.0 the AI as you mentioned is reckless and too aggressive as it is without the code injection. So I'm sticking with v 0.4.
 
Just a thought and I have no clue when it comes to programming etc...

But... any chance you can have some kind of influence on the weather?
 
Just a thought and I have no clue when it comes to programming etc...

But... any chance you can have some kind of influence on the weather?

you mean change from sunny to cloudy? i have to check, is not usually a difficult thing in games.
 
Can you make previous versions available. I was on v0.2 and then tried v1, but didn't like it as much, so wud like to try v0.4.
 
Can you make previous versions available. I was on v0.2 and then tried v1, but didn't like it as much, so wud like to try v0.4.

it's still avalaible in the first post, it seems v1.01 is bugged, everyone is reporting that doesnt work except on Normal setting.
 

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