Sureshot, Irfan thanks for the info. Have three questions pertaining to the game and would really appreciate it if you can answer the same...
1. Line and length - Has line & length in IC10 been rectified? In AC09 good line & length was a half-volley or a full pitched delivery on or outside off. Hopefully now good length is closer to 3/4th length of the pitch, i.e. when the ball pitches on 3/4th length it should hit the top of stumps
Much better, I know they've worked on this quite a lot, it was quite good in the 09 patch.
2. Bowling marker or HUD off gameplay - Very interested to know what is the timing for playing shots with HUD off. Based on AC09's timing mechanism you need to play a shot as soon as bowler lets the ball go so the batsman will not have enough time to judge line & length and play a shot. Thus, unless the timing mechanism in IC10 is tweaked a bit (batsman to play a shot when the ball hits the pitch and not as soon as the bowler lets the ball go), it seems the only way to time the shot is to play a pre-determined shot which is not what cricket is all about. Pls let us know how much time you get before you play the shot and does it force you to play pre-determined shots a bit?
Well, it felt very instinctive, so you have time. Obviously there isn't a lot of time with the fast bowlers, spin bowlers obviously, give you plenty of time.
3. Power stick - How useful is this feature to control power of the shot? Is there any relation between power of the shot and timing? i.e. more powerful the shot, smaller the timing window and vice-versa thus giving you a better chance to score 1s and 2s by playing less powerful shots.
I forgot to mention the power stick. It's very useful and far improved from 09, you can place where you want the ball to go quite easily, of course that is also pending good timing.
When batting, before you ready yourself (there is a timer on this) you have a chance to look around the field with the batsman (POV from his head) to see where the fielders are, etc.
In tests, I didn't get a chance to play against the AI batting in a test, so can't comment. I should really have tested it, but ended up batting in the test I started on (lost the toss), which was good for me because I enjoyed the batting so much, especially with the HUD off, as you enter that mentality of "lets settle down for a big'un lads."