sami ullah khan
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I think Cricket gaming fans are the most patient people on earth
I think Cricket gaming fans are the most patient people on earth
You know when monks light themselves on fire? That's what happens after they play new cricket games.Mmmm, monks might have something to say about that!
Mmmm, monks might have something to say about that!
Well lets see how monks take to getting hoodwinked by developers year after year? I am sure their supply of patience will run out.
You know when monks light themselves on fire? That's what happens after they play new cricket games.
How do the new cameras affect things/what angles are they?
Sorry it's taken a while to get back to you, but I've been hellish busy with uni work.
Batting
You can see from the screenshots the angle you get when batting. It's really good to see the bowler running in at you (animations are much improved) and you get a genuine sense of speed which you just don't get in broadcast camera.
Something I found when batting in this view is you actually get a far better sense of shot timing than on broadcast view. I think it's because there is a much better sense of depth, so you can judge your batting timing on how far the ball is away, rather than X-amount of time after bowler release, which is how it felt in broadcast view. It makes it feel less point-and-shoot, basically.
Also, when you miss/edge the ball, the camera pulls back rapidly, and you see the 'keeper take the ball in front of you. This is awesome for play and misses.
Bowling
Here you are viewing from around waist-high (or slightly higher) to the side of the bowler. You do all your aiming during the run-up, and just as the bowler lets go of the ball, the camera moves higher to be more over-the-shoulder (I may have remembered this wrong, though). I think if you beat the bat, the camera tracks down the pitch and follows the ball right into the 'keeper's gloves - though again I may have misremembered this - it all happens quite fast.
Overall, the batting camera is the better of the two, and I found it had a perceived impact on gameplay, so although it is one of those marketing 'gimmicks' ("This year we let you get right down to the action blah blah blah") it actually does make a difference.
Played one very early (pre-alpha) build in late January. Played a beta version a couple of weeks ago. Both versions were on PS3.
Played one very early (pre-alpha) build in late January. Played a beta version a couple of weeks ago. Both versions were on PS3.
Played one very early (pre-alpha) build in late January. Played a beta version a couple of weeks ago. Both versions were on PS3.
LC said:You do all your aiming during the run-up