This video encapsulates why bowling to the AI is such an unsatisfactory, occasionally dispiriting affair:
That was a
brilliant ball, good length, little bit of shape and passes the width of Gnat's pube from off stump – and the batsman leaves it
by stepping outside leg! And he starts stepping away before the ball has even pitched!!! That is a leave animation that shouldn’t be in the game, and most especially should
NEVER be used for a ball like that.
The AI batsman has to play at that ball 99.94% of the time… that ball has to generate occasional plays and misses (close ones, not ones where the batsman plays a leg stump line to it), and occasional edges… when I bowl that ball I want to see an uncertain defensive prod and a play and miss and I’m thinking “how has that missed everything?”… or I get the edge etc. Something to keep me in the game and not just waiting until he holes out to mid-off.
If the batsman is going to leave those, it should be a very rare occurrence and it needs to be a proper “shoulder arms” animation, and importantly if he’s leaving that ball he needs to (very rarely) misjudge and leave straighter ones too for bowleds and LBWs.
Just this change would absolutely transform the whole bowling experience. I hope
@BigAntStudios @HBK619 @mikeymerren @fiction will watch this video and take note. Don't know whether this is being looked at for patch 3 or how far away from that we are, but I hope this can be addressed in that patch.