Retro, Historical and ATB teams

They can't even get stats right a scenario creator is way out of sight. Besides it's much more fun playing a proper tournament - they can't get that right either - like last night I had a great game between 88/89 West Indies and 91/92 India. The retro stuff is where it's at all these new players are boring.
 
If we could just build a calendar for longer than 6 months it would be great too. I'd love to schedule a full FTP for a historical team and let them see if they can dominate the world over a period like the 90s aussies or 80s windies
 
Also there needs to be some sort of universal cap on fanboyism. Its a bit silly to see a 99 rated R Ashwin sitting next to a 68 rated Malcolm Marshall on the list. I've realised its crucial to know who made the player/team before downloading.
 
The ability to fully schedule seasons would have been great as well have more than a limited amount of matches. The tour mode should be a seasons mode.
 
Also there needs to be some sort of universal cap on fanboyism. Its a bit silly to see a 99 rated R Ashwin sitting next to a 68 rated Malcolm Marshall on the list. I've realised its crucial to know who made the player/team before downloading.
Yeah I know I have spent alot of time readjusting player ratings to there real life counterparts
 
I'm currently looking at putting together some more 80s/90s teams with the intention - once i've completed the rebel tours - of playing through two of England's darkest decades and getting some "official" cricket under my belt.


I'll make a more formal list of the teams and stuff shortly.
Looking forward to seeing what you can come up with, @blockerdave. I'd love to re-enact some of the England vs Pakistan Test matches of the 1980's...see if I could withstand the magic of Abdul Qadir (my all-time favourite bowler to watch), the ferocious pace of Imran Kahn and contain the batting artistry of Javed Miandad and Saleem Malik.
 
Uploaded many West Indian Toruing sides from the 1950's including, 1950 side with the three Ws, and spinners Ramadhin and Valentine, and openers Rae and Stollmeyer, this was a legendary side. Also some great players from the West indies in many other touring sides from the 50's 60's 70's, 80, 90s. I've also created a West Indies All time 1950's squad which includes Gary Sobers, lost talent of Collie Smith and the dangerous fast bowler Roy Gilchrist.

I've created West Indies other great touring sides, Worrell's 60-61 to Australia side (One of the most popular touring sides to Australia ever), Touring to England, 63 (Sobers, Hall and Griffith), 66, 76 (Summer of "King Viv" and "Whispering Death"), 80 (Includes the "4 Horsemen of the Apocalypse" pace attack, Roberts, Croft, Garner and Holding) 84 (The "Blackwash" side, one of the all time great sides) and 88 (arguably the last great West Indies side)

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Mouseydread is the user name to find these sides. :)
 
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I've got England 79/80, Pakistan 81/82, England 82/83, Pakistan 83/84, England 86/87, Pakistan 88/89 and 89/90. It's a shame the quality of uniform editing is much poorer in 17 than in 14 I only played tests with these teams when the real fun was in odi
 
I've got England 79/80, Pakistan 81/82, England 82/83, Pakistan 83/84, England 86/87, Pakistan 88/89 and 89/90. It's a shame the quality of uniform editing is much poorer in 17 than in 14 I only played tests with these teams when the real fun was in odi
Uniform editing in this iteration is far more advanced and definitely opens up a lot more opportunities. It is alot more time consuming but I dabbled in both and find this far more in depth.
 
Agreed, all in all this version is far superior to 14, imo. Especially the ability to recreate players stylistically in terms of their onfield game.
 
Uniform editing in this iteration is far more advanced and definitely opens up a lot more opportunities. It is alot more time consuming but I dabbled in both and find this far more in depth.

the one thing i really dislike about uniform editing in 17 is the inability to have jumpers differ from the shirt. that blows.
 
Agreed, all in all this version is far superior to 14, imo. Especially the ability to recreate players stylistically in terms of their onfield game.
There aren't even proper vests :-/ a huge over sight IMO the uniforms don't look nearly as good for the PC as they did in 14 sadly, they're way too pixelated.
 
Agreed, all in all this version is far superior to 14, imo. Especially the ability to recreate players stylistically in terms of their onfield game.

I'll agree that great strides have been made with regards the options available in this game when it comes to recreating kits. The thing I can't understand is why they removed options from DBC14 that, combined with the new features, would have made this part of the game near perfect.

The jumpers, vests and long sleeves thing has been much discussed before but my particular issue is with headgear. In DBC14 we had the option of giving a player a headwear in team colours (which is fine for the vast majority of players) or we could could assign individual colours to a particular player's gear. This was brilliant for the historical aspect of the game in particular as you could recreate iconic players much more accurately. You could give WG Grace his hooped cap in MCC colours; Clive Lloyd and Jack Russell's white bucket hats; Dennis Lillee's gold headband etc. All we were missing was Geoff Boycott's backwards cap.

Ok, individual colours did cause a few problems in DB14, particularly when it came to downloaded players - It was frustrating to get three years into a career only to find your Test opening partner would be wearing his one-day pads for next 17 years - but that problem has been mitigated anyway by the fact that you can now make changes to in-career players with the Academy.

My other issue is with the batting headgear. In DBC17 the only option we have for pre-helmet players is the baggy cap. This means no wide-brimmed sun hat for Richie Richardson; no cap for Jack Hobbs; no shiny bald head for Brian Close etc.

Ok, none of these things are deal-breakers and DBC17 is still a great (and getting better) cricket game but these are simple little things that the game is clearly already capable of and seemingly just need to activated to make the game even more immersive.

Just imagine playing a game where Ian Botham strides out to bat bare-headed, mullet flapping in the breeze, wearing a long-sleeved jumper with the England crest in the middle and swinging his Duncan Fearnley bat. At the crease he meets Graham Gooch with his big moustache, white, grille-less helmet and Stuart Surridge 333 bat. Little details that I think would push the game to another level.
 

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