Suggestions / Ideas / Wishlist

yeah, you are right - would be easier in VB and much more detailed, but i think people would mostly want to use it in game, which means i will have to try and implement it within the existing framework...not impossible, but will take some work...

If you did want to help out, Tom, then maybe you could whip me up some pseudo code...? No big deal tho...i am keen to have lots of stats...hmm...actually we could probably hav both anyway...the 'ingame' version which reads from the flat (text) file and the 'offline' version which would be like an external VB app that would read in the data and you could print it out etc etc.

Could be cool??

As keen cricket fans, I'm sure we're all agreed that enough of us are sad enough to want all the juicy stats. Would it be at all possible to record every delivery that the user plays a part in and include the following data:

- is user batting team or fielding team
- bowler ID
- batsman ID
- ball speed
- ball pitch point
- ball 'passing the batsman' point
- runs scored from ball
- shot played (either just 'shot/no shot' or what actual shot was played)
- was it a no ball or a wide
- was it a wicket (and if so type of dismissal)

I'm sure there are some other things, too. If having every ball recorded would make a ridiculous amount of work, and take a ridiculous amount of disk space, then what about either just having an option to toggle stat tracking on/off, or having it turned on when playing a series, or a career, etc.?

Also, if the above stats are recorded, I believe it would be possible to work out averages, strike rates, etc. all from going through the balls and building up the scorecard again....

This could be mammoth, but it also could be awesome.

Finally, LM, did you have a read of (and a think about) my ideas for pitch cracks and stuff by reading a BMP into an array? I really think it could work.
 
--------------------------Suggestions--------------------------------------
1. I have mentioned this before but i don't think anyone noticed it so here i go again.
I think there should be a direct hit run out system. It will add extreme realism to the game. For example, you are the closest fielder and then you manage to stop the bal by diving or something, then you should have a total control of that player. You should be able to run with it to go close to the stumps and knock the bails over if the batsman is way far from his crease or you can simply target the stumps and directly hit it. Its up to you to decide yow to target it but i suggest that a timing bar should pop up and we have to stop the line in the middle or something so the closer it is to the middle of the bar, the more accurate you are.

2. Diving catches and diving to stop the ball.
I have written this before but no replies. Is this even possible? If it is then it will make the game much more realistic.
 
just had a thought, has anyone thought about the sizes of the boundaries varying between different grounds?
Sorry if been mentioned
 
I'd like to see something like a momentum system implemented for the bowling.

You have bowlers like Peter Siddle, Zaheer Khan, Dale Steyn, etc that are genuine momentum bowlers, they bowl exceptionally well and are pumped after getting a wicket. They seem to bowl quicker and better after getting one wicket, I'd like to see this implemented in the game somehow where bowlers that have just gotten a wicket bowler quicker and are made harder to negotiate for a period of time.
 
Very much meaningful Opinion Dez.Similarly What about a batsmen upping his strike rate after hitting a 50 or 100.That happens very frequently in reality.
 
Very much meaningful Opinion Dez.Similarly What about a batsmen upping his strike rate after hitting a 50 or 100.That happens very frequently in reality.

I was trying to think of a way it could be implemented for a batsman and I was thinking along the lines of when a batsman hits a 6 but I like the idea of the milestones a lot better because you're right it does happen quite often after a batsman achieves a milestone.
 
Sounds cool... like get a 50 and for x amount of delivers faced it is easier to middle the ball. I like the momentum for bowlers. And maybe even take it to the next level on both accounts, like with peter siddle when he bowled in the Melbourne test last year he was cheered on by the crowed and he was pumped, bowling into the 150's where as he normally bowls about 140 or there abouts... So you could make it like a homeground advantage with bat and ball... and for some players they enjoy playing under pressure and play better with a big crowed that is mainly against them.

Or even certain batsman play well on certain types of pitches. Like someone that is good off the back foot plays well on a hard wicket, someone good at spin plays well on a dusty low wicket etc.
 
Paul by any chance are you looking to put in refferal system in game?

Guys you think we should have referral system?
 
The current referral system is a blight on the game, so why make it a blight on another game?
 
Paul by any chance are you looking to put in refferal system in game?

Guys you think we should have referral system?

No, too difficult to implement I think. I think it will spice it up if we get a couple of bad decisions. It would be nice if these bad decisions could be emphasized through hawkeye for LBWs snicko/extreme close up for catches or something of the sort.
 
Yea bad decisions is almost a part of the game... like the worst way you can get out in cricket... and inside edge on to the pads and given LBW. I hate when that happens. lol.

So will there be like a hawkeye system?
 
Hi, I've been following you guys work for a few years and I am grateful for your hard work as there has never ever really been a great cricket game and hope this is it:D
One thing which I think is vital 4 creating a realistic atmosphere is the aggression of the batsmen on the AI team. For instance they shouldn't be batting like a 20 20 in a test match and vice versa. In the past both brian lara and the ea cricket games hav been doing this and this is just not realistic or authentic. It makes th game unrealistic. I understand sometimes aggresive players like sehwag:hpraise will go on the atack even in a test match but not every batsman. I hope you include different levels of aggresion for each format of the game. I know it sounds basic but i personally think its vital for the AI.
 
Agreed, that would be nice. I think there should be diferent aggression levels for every batsman and then a multiplier for the different formats of the game. Like Give some one like Sehwag or Dave Warner like "90-100" aggression and someone like Simon katich or Rual Dravid "30-40" then for a test have it x1, for a one dayer x1.5 and for a T20 x2. Then Different batsman would have there own "style" more or less. If that is possible. But it is true you some times in BLIC get someone playing like its a T20 in a test match. its lame. TOAC For the win! keep up the great work guys
 

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