A quick tut to get modding in DBC

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you have to name the file as one of the existing files in the actual texture folder,

For ex: if its a bat sponsor,
name it as parmark_col.dds and place it in the sponsors folder in my games.As of now you can only replace existing ones not add.
LMFAO so thats where i been going wrong lol thank you. :thumbs
 
Im having trouble with the command prompt...How do u enter the correct path after win+r?? I tryed typing after copying didnt work and bleh.
 
I dont know what to put as my source? I tried the H:dbc textures thing but it says invalid file etc...
 
You guys using photoshop cs6 or cc. My cc not working that great with opening the .dds files.
 
Yes but the textures looks very weird. As if it is distorted
 
Is there any other photo editor recommended than Photoshop?
 
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