sahilnatu
Club Captain
I think a lot of that came down to the AI ...by the 5th day of a test, the AI wouldn't be using spinners on a 'ruined' wicket with an old ball and would still be bowling it's seamers or something weird like that. The whole AI set in AC2009 really started to fall apart in the longer formats, which is frustrating for a title called "Ashes Cricket" where you'd think the AI settings, especially the bowlers and field-sets, would have been a little more aggressive and smarter.
The shorter-the-format the better the arcade-style experience was/is in AC2009/IC10. Again, vastly better than previous iterations but as you said - the longer you played it the more it kinda fell apart.
That is if you reached the 5th day at all. Never went past 1000/3 dec in two sessions and then bowling the opposition out twice by lunch Day2.
![Rolleyes :rolleyes :rolleyes](/forums/styles/planetcricket/xenforo/smilies/rolleyes.png)