Half a game by the sound of it. Another reason I can't justify spending ?40 on it. Lovefilm to the rescue.
Well you really cant blame trickstar for it. Lets face it, if Big Ant hadnt come up with a cricket game (a dream game at that.....atleast on paper) then we would not have been so critical about these features not being in the game. All we would have asked for was a good strong gameplay
! And thats why I feel Trickstar did not see it (the competition from Big Ant) coming and thought they would be able to get away with not adding all these requested features in their first version of the game.
Frankly, this approach from Trickstar did put me off as it does make me feel they were taking us for granted since at that time we did not have any other cricket game to fall upon. This is the reason that I am now more passionate about BigAnt's game, as they have shown a genuine attempt (even if it doesnt succeed in the end....it doesnt matter) to provide us with a true next gen cricket game that we all had been craving for. In the last couple of months, here is the trend being followed in Big Ant's and Trickstar's respective threads:
Big Ant's Thread:
Member:
"Hey Ross, do you have this feature A in your game?? It is very hard to believe that this feature 'A' would be in your game as it might be getting into too many details, but I still thought I would ask you, so that atleast you can put it in the next version
"
Ross:
"Ofcourse we have that feature in the game. And we didnt stop there, we made it so detailed that you get feature 'B' 'C' and 'D' as well which you had never imagined in a cricket game"
Trickstar's Thread:
Member:
"Hey Chief, do you have this feature A in your game?? We believe since you already had the basic gameplay in place, you would now be adding all these features as well which we had been craving for"
Chief:
"No. We dont think that feature is important enough to add to this game. The cost does not justify it. We have excluded that feature to make our game better. I will explain in a podcast!! Cheers!
"
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To be honest the big advantage AC13 has is the Ashes license. For casual gamers that's going to be the game they know about.
AC13 already have a marketing campaign underway, including the very successful twitter "get your team in the game one" whereas Big Ant hasn't even revealed a name yet for their game.
I'd be astonished if AC13 didn't outsell Big Ant at least in the first few months. Then the question is do non-hardcore gamers want two games? If they have AC13 will they bother buying BA if they hear good things about it?
That is unless BigAnt comes up with the ICC license
But seriously though, A lot of the sales would also depend on which game releases first (it seems more likely that AC13 will release first). If BigAnt releases its game before AC13, then license or no license, AC13 will find it very hard to compete with BigAnt's game.
Also, it is not about a single version of the game anymore. Trickstar cannot really afford to have any more negative publicity after the IC2010 disaster (broken online). In this industry, you need brand loyalty from the gamers. If you provide them crap after crap and then another developer comes in and gives the gamers all that they ever dreamed of, then you can bet that when the next version of both these games come out, people would be flocking the stores to buy the game that gave them the most pleasure.