Ashes Cricket 2013 General Discussion

So are we going to see some sort of a career mode in AC13??? If that is the case then it will be great.

As I say, we're trying to implement something that will bring a bit more longevity than previous versions... But I certainly wouldn't promise a "career mode" that is anywhere near MLB or FIFA in its complexity...
 
As I say, we're trying to implement something that will bring a bit more longevity than previous versions... But I certainly wouldn't promise a "career mode" that is anywhere near MLB or FIFA in its complexity...

I appriciate that trickstar are putting every effort to make a best possible experience. How ever i do understand that FIFA has taken 16 years to where it is, and sadly cricket game never had that kind of attention. If you could implement even a small percent of a career mode i will be really happy, and trickstar can build from that moving forward, eventually a cricket can be where FIFA is. Please continue doing the great work that you have done with AC10.
 
Guys remember to check the FIRST POST in the thread, it has direct links to ALL of Chiefs answers, a lot of you are asking the same thing regarding career/tour modes. He's given us all he can at the moment... ideally, lets be asking a variety of questions rather than the same ones over and over again.

Also check the FAQ stickied at the top of the forum too...

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Heres a new one:

Will the game feature a "training/nets" mode for new players - there was a great suggestion (in another thread) that the user gets things like "throwdowns" to practice shots, rather than "net bowling" in previous games, which I thought was quite innovative. What are the chances of a more varied style of "training" (if it has to be included at all) being included. Alternatively, what about a "bowling machine" that you can program to send down all kinds of specific deliveries to practice against, rather than having a bowling animation. It's just something a bit more "cricket real" than having the same bowling animations over and over again.

Alternatively, what about a simple "pop-up" step-by-step "walkthough" for cricket newbies that they can chose to play, rather than building into the game structure a whole training/nets session that really only gets played once or twice.

...and if I can double-dip my questions... a quick one on "sound" within the game. How are you sourcing this (if you've even got that far) and will there be a variety of sounds for different shots within the game, something that I think has been really missing from almost all cricket games. Things like batsmens "frustration" ...perhaps the keeper chirping away things like "great delivery" and "just one more wicket" etc. Could you perhaps source a lot of these live sounds direct from audio-only ground feeds, stump mics and so forth from real games?
 
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A good old PES style training sessions(different shots and which kind of deliveries ideal to play them, same with bowling, different type of deliveries and a quick class about what's a good line and length etc) might convert a lot of casual players to the other side...
 
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Any idea of who's doing the commentary? Danny Morrison would be at the top of my list.
 
Did you read my sort of career mode/universe mode post??? If yes is it possible to include it?

I did: that's very much the sort of lines we're thinking along, but it's a lot of work to implement (and test!)... No promises, but certainly it is on the list. :)
 
Any idea of who's doing the commentary? Danny Morrison would be at the top of my list.

...I'm assuming (read: hoping) you're being facetious.
 
On a lighter note, will we see stumps flying when batsman gets bowled by a fast bowler?

Haven't seen stumps flying in any cricket game to date
 

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