cricket_online
ICC Board Member
- Joined
- Nov 5, 2009
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - PS4
I just got the game and it looks beautiful, and coming from DBC 14, the learning curve is quite steep. I predominantly bat and the first thing I noticed was that I couldn't play off the backfoot to most deliveries, and that's quite disappointing. Given that Smith was one of mo capped players, I had hoped it would be possible to play off the backfoot to most deliveries.
Some other things I noticed was that the placement of the foot is much more important compared to how it was in DBC 14, and gameplay the feels a bit slower. Hoping to try out the modifiers as mentioned in the other thread to see if I can emulate DBC style footwork and game speed.
Another issue I found in my first match was that the bowlers were swinging it like bananas and Starc was bowling cutters like chinaman delivers, turning so sharp, which took away from the immersion. This was in a casual test match between England and Australia, and I was playing as England. The pitch was green and soft. I get that swing is to be expected on a green pitch but so much swing seemed unrealistic. Has anyone else experienced this? The lack of ability to play backfoot shots and this is my biggest issue right now.
Backfoot shots have been nerfed since DBC 14 for some reason. It was the case with DBC 17 and the trend has continued in AC 2017. There's no incentive playing backfoot shots as they are underpowered. Other than playing a hook or cut shot to 3rd man, sticking to front foot makes sense. The balance between the front & back foot is simply not there and that's another area the game has regressed since DBC 14. It's unfortunate but I maintain that adding sliders, especially the 'Ball Marker Display Time' one, in DBC 14 would lead to a much better game than DBC 17 or AC 2017.