Isn't that what Cricket Revolution is? Though, maybe not at such a depth.
I think there have been several reasons why cricket sims have hit a wall. Not very interactive gameplay, poor support of titles, title release itself has generally been of a poor standard and I think a lack of obvious features. Cricket is all about stats, yet stats recording in IC'10 is really weak.
Why go for a market that'll be 200,000 people tops, when there are loads more out there that are bigger. Take Codies and F1, the game itself is solid, but far from the finished article, yet has sold in the millions.
Could be a very quiet few years on the cricket sim front. I personally think it's shouting out for an established motion control system (that doesn't feel like a 5 year olds toy, like the Wii), I think the next-gen consoles could well have that at the forefront of their features, if that gets nailed, the likes of cricket/baseball sims could improve significantly from a gameplay POV. Along with multiplayer, which has been growing at a huge rate across all genres, if that is nailed you keep people interested in the product for years, retention rate is what makes business work. All well and good bringing in new customers, but losing repeat business will be the death knell for many a product, you have to listen to the customers.
There's money to be made there, but it's a tough one to crack.