Cricket Heroes - testing & feedback

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Kurt, Just got another error playing a quick match.

RUN @ 28/04/2013 6:23:45 PM

VERSION: 2.55
REGISTERED: False
PROFILE: Ray

MESSAGE: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

STACK TRACE: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at Resources.Models.AnimatedModel.Render3D(Vector3D rotate, Vector3D translate, Camera camera, String animation, Single frame, Boolean flipX, String prevAnimation, Int32 prevFrame, Single tweenTime)
at Cricket.Main.GameObject.Player.Render(Single ratio, Camera2D camera, Boolean isTest, GameInstance instance)
at Cricket.Main.GameInstance.Display(Single ratio)
at Cricket.Main.GameInstance.Loop()
at Cricket.Main.Game.Main(String[] args)
 
Thanks plexus, I saw that error earlier this week. It should be fixed in the next patch - which I hope to have done today. If not today, then tomorrow at the latest.
 
OK here's a good and a bad news......

Good is that-Adelaide model is completely finished and ready to import along the textures......

Bad is that You have to simulate crowds in the stadium I'll give you images but it won't be easy 4 u....
 
PLaying hook shot behind square(backft.+right+up) with right handed batsmen...
Code:
RUN @ 28/04/2013 6:13:29 PM

VERSION: 2.55
REGISTERED: False
PROFILE: Ashu

MESSAGE: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

STACK TRACE:    at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.ThrowHelper.ThrowArgumentOutOfRangeException()
   at Resources.Models.AnimatedModel.Begin3DShadow(Vector3D rotate, Vector3D translate, Camera camera, String animation, Single frame, Boolean flipX, Boolean texturize)
   at Cricket.Main.GameObject.Player.RenderShadow(Int32 lights, Single ratio, Camera2D camera, Boolean isTest)
   at Cricket.Main.GameInstance.Display(Single ratio)
   at Cricket.Main.GameInstance.Loop()
   at Cricket.Main.Game.Main(String[] args)
I think something to do with animations right.....
 
How's it going with the next update? :)
 
Hi guys,

the new version is ready (I hope - I'm at work and can't test the last minute changes).

Downloads:

Full
Patch v2.56

Changelog:

Changelog thus far:

- added team form (W/L) indication in tournaments/series
- added duck icon to batting scorecard
- added new bowler & batsman information scenes
- tweaked batting for rashness
- tweaked simulation to cater for reversed lineups (needs thorough testing)
- added fall of wicket scene
- keyboard shortcuts in replay mode
- tweaked speed option settings
- improved player-player collision detection & resolution
- tweaked lofted shots
- new stadium model
- fixed alpha blending for stadium textures (no more white outlines)
- attributes screen automatically skips after 3s
- auto save for career/tournament/series mode
- fixed broken field sizes
- fixed body/pad collision
- fixed name textbox in team editor
- added team selection to roster editor
- added font editor
- bug fixes
- fixed editor crashes
- new fonts (testing out the font editor)

Let me know what you think...

Cheers
K
 
Wow sounds gr8 but one more thing noticed I always win the toss..... can you make it more random i.e. sometimes CPU also wins the toss......

Doc. stats so far-
Done=28
WIP=1
Requested=5
Gr8 work done by him..... :yes :thumbs :cheers
 
Thanks :) I'll make it more random. I actually set it to be less random so that the player can choose what to do more often.

----------

Bugger - it looks like the normal version has a bug in it. Here's the workaround:

copy your data folder from where you unzipped the game to %APPDATA%\Cricket Heroes

I'll fix it up when I get home.
 
Code:
RUN @ 30/04/2013 1:19:09 PM

VERSION: 2.56
REGISTERED: False
PROFILE: Ashu

MESSAGE: Value cannot be null.
Parameter name: key

STACK TRACE:    at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
   at System.Collections.Generic.Dictionary`2.FindEntry(TKey key)
   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at Cricket.Main.GameStateDeliver.ProcessInput(Single ms)
   at Cricket.Main.GameInstance.Loop()
   at Cricket.Main.Game.Main(String[] args)
:mad :facepalm
 
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