Graphically, I am relieved, I honestly didn't know where the Ashes bar was. These shots have to be from a Beta version of the game because of the errors contained within them, the build that created them could surely not be "submissible" final product? (Put's kilt back in mothballs...)
With regard to CA and comparisons, CA Renders in the engine, the floating shapes are a "scene" with two simple lights, the characters render the same in the game, they have the same poly's. You only need to look to our previous RLL2 game to see where Cricket started from, RLL2's graphics are essentially the Beta of our Cricket.
It is going to be an interesting time ahead because I agree with most that gameplay is king and in that regard the competing games have completely different designs. We have a mantra of minimal markers where it is the ball that is played not the HUD, when the ball is in play, it's all about the ball.
So with gameplay, well I have to hope that everyone in the wider audience likes what we have done. We have had an awesome reaction from cricketers and fans in our focus groups but my fingers and toes are certainly crossed.