In general the gaming public cannot stand more than one-two months of hype before a game is released, any more than that and they're onto something else. As soon as you registered for PC and were no longer "guests" you also were no longer "members of the general public" from my point of view, you made an investment of your time that they just are not prepared to do.
The FIFA's of this world, like blockbuster film, tell of release dates so far in advance so that everyone else steers clear of them which enables them to have near on 100% of the money in the market. We are not in that space, I dream of our Cricket game being strong enough one day to pick a weekend and own it but that requires not only an awesome first game but a heritage of delivering them for many years.
Right at the start here I put forward that this is a marathon not a sprint. C14 along with TTC are the two single biggest investments we have made to date. We own them ourselves and I have a vision of making Cricket the core of Big Ant Studios going forward for many years, what happens in the next few months is important however
I have a long term view to protect and my strategy is based on that. A strong base game with frequent updates between major releases.
Patience is required to stay sane on this journey, perhaps check out South Park's Wii episode - btw I notice there's been no Wii U episode?