Don Bradman Cricket 14 - World Premiere Discussion

It's true. Four lines that are almost reasonable and then a final one filled with such hyperbole that that the effect of sounding reasonable is quite ruined...
 
Hearing repetitive pricking on some dreamy/custom made/build up things is also disturbing! Seriously, had to search many pages back to look into that second gameplay video, shocked to see those pages majorly having 'no point/meaningless' blaming on this game.
 
It's true. Four lines that are almost reasonable and then a final one filled with such hyperbole that that the effect of sounding reasonable is quite ruined...
Well given that the edges system is so crucial to the game I stand by that statement. I am not of the "they said it is OK so t must be Ok" school of thought

My general point is that the ai/gameplay balancing has not been evidenced as yet.

On lower difficulty there is obviously a problem!
 
Well given that the edges system is so crucial to the game I stand by that statement. I am not of the "they said it is OK so t must be Ok" school of thought

My general point is that the ai/gameplay balancing has not been evidenced as yet.

On lower difficulty there is obviously a problem!

Thus the neccessity to wait and see one would presume, if one was to follow ones thought through?
 
Thus the neccessity to wait and see one would presume, if one was to follow ones thought through?

To be or not to be?

To passively wait or proactively influence?

The fundamental problem of existence.
 
Am I correct in saying you think one of the obvious flaw in the easier difficulty levels is that it is too easy to score? Or am I misunderstanding something?
 
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To be or not to be?

To passively wait or proactively influence?

The fundamental problem of existence.

For some of us yes. Or to follow the process that has been given namely wait for the game, play it, give constructive feedback based on experience and BA will patch it accordingly if they can and need to.
My statement was based on the fact that you yourself described the lack of evidence to be able to form a valid opinion> That is what I meant by waiting and seeing.....


But we really must do better as we are losing much of our audience I notice.
 
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Am I correct in saying you think the obvious flaw in the easier difficulty levels is that it is too easy to score? Or am I misunderstanding something?

Easier difficulty means being able to smash the ball around for four every ball?
 
@Mattw Thanks for the videos. As you had played it
1) Did the commentary is in sync with the every shot we played.Im askin bcz in the videos i watched he is only commenting after the ball went to boundary or when fielder stopped at boundary and when we defended it.I want some like lovely cover drive, thats in the AIR , it went up in the air immediately while we played it. Correct me by saying they were like that in the game

2)How much you are in control of the shots you intended to play?(In the level you mastered the controls)

3)Hows the pace variation btw fast and medium bowlers if you bowl thier full extent (dont say they are like fast and medium:D)

@BAS
In twistie3 video the commentator sayin the match will be interrupted through out the day but there were no nasty clouds and its shown 0% RAIN chance.

Eventhough the commentary is not a great thing i want, but it must sync with all the actions going there. I might be wrong because i haven't played the game and its from the old build.

The game will be very entertaining and fun to play (from the videos i have seen)and im very excited after watching twistie's video. It will no doubtedly the best cricket game ever so far:cheers

Can't wait to know the release date and game:thumbs
 
For some of us yes. Or to follow the process that has been given namely wait for the game, play it, give constructive feedback based on experience and BA will patch it accordingly if they can and need to.
My statement was based on the fact that you yourself described the lack of evidence to be able to form a valid opinion> That is what I menat by waiting nad seeing.....


But we really must do better as we are losing much of our audience I notice.

:lol it's a harsh world.
 
Well given that the edges system is so crucial to the game I stand by that statement. I am not of the "they said it is OK so t must be Ok" school of thought

My general point is that the ai/gameplay balancing has not been evidenced as yet.

On lower difficulty there is obviously a problem!

Really ???? I thought you just believe with others say.
 
Which, even if that is the case is an improvement on all other titles as you could do that in the hardest difficulty as well.

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It is as harsh as we wish to make it.

Cricket gaming is one of the toughest nuts to crack - EA have given up.

Do you agree with me Dutch that ai will make or break this game?
 
After watching all the gameplay videos there's one thing which struck me and maybe Matt, Ross or anyone else who was at the play-session can provide more info... I hardly saw any shots behind the wicket. Shots like glance, tuck off the legs to fine leg, flick off the pads to deep fine/square leg, glide to third man are staple shots in cricket and generally 30-40% of the runs come from behind the wkts area. Yet we hardly saw these shots in the play-session videos. Was it because it's tough to score behind the wkts in the game?

This.
 

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