Trouble is that a "New Star Soccer" style game would work best with proper players and league structures: tabletop just another degree of separation.
My other issue with "Table-Top" for mobile is that your predominant audience becomes a younger player, who have probably no clue what "Table Top" cricket is.
IMO, People don't want fully-featured arcade-style games on mobile because they end up just watered-down and not-as-good-looking versions of console/PC games. It's a platform much better suited to stuff built AROUND themes: Ultimate Team is a great example of this. As is NSS. Card-collection and something a bit more cerebral (FM is a great example of what DOES work across both platforms.)
Trouble is, for these sort of games to work requires a back-end, integration into other platforms, analytics systems, constant user-support. So to make that work, you need a huge audience in order to justify it - one bigger than any other cricket game has managed thus far.
It's a lot of up-front investment before you can test it out, so you need to be pretty sure that audience will be there: if it was your money, do you think you'd be confident enough to go for it?
My other issue with "Table-Top" for mobile is that your predominant audience becomes a younger player, who have probably no clue what "Table Top" cricket is.
IMO, People don't want fully-featured arcade-style games on mobile because they end up just watered-down and not-as-good-looking versions of console/PC games. It's a platform much better suited to stuff built AROUND themes: Ultimate Team is a great example of this. As is NSS. Card-collection and something a bit more cerebral (FM is a great example of what DOES work across both platforms.)
Trouble is, for these sort of games to work requires a back-end, integration into other platforms, analytics systems, constant user-support. So to make that work, you need a huge audience in order to justify it - one bigger than any other cricket game has managed thus far.
It's a lot of up-front investment before you can test it out, so you need to be pretty sure that audience will be there: if it was your money, do you think you'd be confident enough to go for it?