Yes.Can we add emblems using the per-team setup too...?
Yes.
How much is a whole lot of mods, and what kind of ones were you using - just so I can try and replicate your mod structure on my machine.FYI - I'm not sure if this is due to a whole lot more folders to source character information from or because of the latest update however, if I load up a whole lot of folders with mods, the game always crashes on exit, i.e. exists to a black screen and I need to restart my PC. Then of course I get the incorrect shutdown message when I restart DBC so no mods will load.
I am going to Try it today, will let you all know tomorrow if I face any issues or does it run smooth..!!How much is a whole lot of mods, and what kind of ones were you using - just so I can try and replicate your mod structure on my machine.
Has anyone successfully utilised the functionality?
Has anyone successfully utilised the functionality?
Hi MattW.How much is a whole lot of mods, and what kind of ones were you using - just so I can try and replicate your mod structure on my machine.
Has anyone successfully utilised the functionality?
Just to quote me from the other thread:I've also verified integrity of game cache through steam - may be totally irrelavent but did it anyway. I will look for this in the bug thread although I'll mention it here as well - nearly every time (95%) the game gets stuck in a loop at the load screen before the game: the one that displays weather and the teams. It just continually cycles through both screens and you never see the 'press A to continue' message. Pressing A doesn't work.
The next time it happens, press Ctrl+Alt+Del instead and go to the Task Manager, highlight cricket14.exe and take a screenshot. If you're on Windows 7, the info isn't as useful as it is on 8/10, so click the 'processes' tab first, and on 8/10 you might need to hit the 'More Details' button to get more useful info. Basically I'm interested if there's disk/CPU activity while it is cycling the weather, and how much memory it is using at that time.
The pre-emptive suggestion if my stab in the dark is right, would be to try and close as many background applications before attempting to run the game, and seeing if you load in with less frequent problems.
Hi MattW.
Sorry, should have clarified!
What I did was create every ID folder as per your instructions and had begun adding the 'character' folder to each ID folder as required. I'd added basically all the Aus state sides including BBL, my 92 world cup mod, current Aus test/ODI/T20, and was half-way through the English County sides - hadn't added or changed too much (mostly some kits/sponsors and bats to each folder) and kept logos, etc in their original location.
It seemed fine after adding around 6 -10 ID folders and then however, the failure to exit the game correctly started to happen.
I've also verified integrity of game cache through steam - may be totally irrelavent but did it anyway. I will look for this in the bug thread although I'll mention it here as well - nearly every time (95%) the game gets stuck in a loop at the load screen before the game: the one that displays weather and the teams. It just continually cycles through both screens and you never see the 'press A to continue' message. Pressing A doesn't work.
Thank you.
Regards.
Random suggestion... When this is happening, do you still have Windows Explorer, Photoshop etc. running in the background to make mods on the fly? I discovered Windows Explorer sometimes throws a hissy fit if you have too many deep-level subfolders open in the folder navigation tree (on the left-hand side) at once, and bearing in mind all the DB14 texture folders for per-team mods are several levels deep, if you've been modding 15 teams in a row and going into each subfolder like sponsors, hud/ etc., and not closing them back down afterwards, it can really cause issues. If you close those folders in the folder tree so they're not displaying any subfolders (if that makes sense!), I found it really seems to help with DB14 getting stuck.