I suspect you are talking about the run rates for the different formats.
These issues are one of a kind, and have never ever been corrected.
There was a long discussion about pacing the different formats in the posts and threads earlier on this forum, Ross assured that he was committed to implement realistic run-rates as much as he could. As much as simple it may sound , surely there is a complex process involved.
So the answer to your question must be a .
I think the fans deserve a short trailer of the game now. I really hope Big ant studios will release some kind of video or trailer for the fans. thanks
Without a doubt.Anyways I know whatever ross will implement will be amazing
ic2010 was ok here but needed a lot of work but they were on the right track, in the end as everyone plays the game differently this area will be one of the hardest to get near right.
Without a doubt.
Even though there are surprises left, I think it is highly unlikely.
Never played IC10, was it you who kept leaving the balls, or was it the AI who pitched perfectly? Since every gamer is one of its kind, the realistic run-rate would remain ever questionable.
A fast bowler may be fatigued, but he would still run for the whole day with the same speed(or atleast it seems the same speed).
I personally wouldn't like if we actually have to control his run-up, ie. , sprint, jog etc.
All this sounds very good on paper but you have to be careful that bowling each delivery doesn't takes up lots of user concentration and input, and when followed by manual catching and fielding the ball (plus setting fields) results in you being mentally 'burnt out' after a few overs.
Imagine trying to bowl 90 overs in day concentrating on all the above
All this sounds very good on paper but you have to be careful that bowling each delivery doesn't takes up lots of user concentration and input, and when followed by manual catching and fielding the ball (plus setting fields) results in you being mentally 'burnt out' after a few overs.
Imagine trying to bowl 90 overs in day concentrating on all the above
Isn't that what test cricket is all about though? Testing your mental strength. I say bring it on big ant!
Lol...i would than just play real cricket itself. It's a game and making a player do too much is going to take the fun out.
Lol...i would than just play real cricket itself. It's a game and making a player do too much is going to take the fun out.
All this sounds very good on paper but you have to be careful that bowling each delivery doesn't takes up lots of user concentration and input, and when followed by manual catching and fielding the ball (plus setting fields) results in you being mentally 'burnt out' after a few overs.
Imagine trying to bowl 90 overs in day concentrating on all the above
All this sounds very good on paper but you have to be careful that bowling each delivery doesn't takes up lots of user concentration and input, and when followed by manual catching and fielding the ball (plus setting fields) results in you being mentally 'burnt out' after a few overs.
Imagine trying to bowl 90 overs in day concentrating on all the above