- Joined
- Oct 13, 2012
- Location
- Melbourne
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
Ross, I'm sorry to mention your competitors.
But on IC2010 when editing players skills. They had a points system you had to fill fill various bars with depending on how skilled you wanted the player. Will your game have this too? Or something similar?
I ask this as my main problem with it was I didn't like being tied down and told how good I could have a player. It was really hard to make a good quality all rounder. And on the flip side it was hard to make an excellent batsman who didn't bowl without making him "superman" in the field.
If that made sense!
It's a really big gameplay balancing issue.
As much as I don't like imposing limits on players, I think there has to be an "RPG" approach with an amount of skill points that you spread otherwise people will just create a team of perfect all-rounders. Our thoughts are that it doesn't matter so much with local games but for online/ranked matches we must have a balance.
If you have suggestions on how to get around this issue then I'd be glad to hear them.
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ICC have changed it's playing rules. Can you make all the possible changes?
ICC news : Amended ICC's playing conditions to take effect from October 30 | Cricket News | Cricinfo ICC Site | ESPN Cricinfo
We're watching the developments closely and will make sure all is up to date