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Chairman of Selectors
- Joined
- Feb 8, 2009
- Location
- Bhavnagar, Gujarat
So the time has come when questions are being asked to Angad instead of Ross.Angad: What do you think about this???
Last edited:
So the time has come when questions are being asked to Angad instead of Ross.Angad: What do you think about this???
So the time has come when questions are being asked to Angad instead of Ross.
Angad: What do you think about this???
Ross, How is the running implemented in the game? Is it the same mundane press one button to run, another to cancel and third to dive. Or is it something like this:
1) You have to press left right triggers alternatively. The frequency with which you press them and the attributes of the players would together determine the speed at which player would run.
2) Then we have to press both triggers at once to cancel a run.
3) Dragging the analog stick forwards would initiate a dive and dragging it backwards would result in dragging the bat in.
It might sound complected but it may make the running between the wickets a engaging affair rather than just a button press event.
Badly timed dives should result in scenarios like players diving from the half length of the crease would result in players remaining awfully short of the crease and thus they would have to get up and start running again.
On another note, can a batsman collide with a bowler who's in his follow through or positioned badly for a return throw?
Disclaimer: Its all your fault Ross, you have raised the bar so much that we've moved on from the basics of a cricket game and simple wish of just getting a cricket game to such detailed requests
Ross, How is the running implemented in the game? Is it the same mundane press one button to run, another to cancel and third to dive. Or is it something like this:
1) You have to press left right triggers alternatively. The frequency with which you press them and the attributes of the players would together determine the speed at which player would run.
2) Then we have to press both triggers at once to cancel a run.
3) Dragging the analog stick forwards would initiate a dive and dragging it backwards would result in dragging the bat in.
It might sound complected but it may make the running between the wickets a engaging affair rather than just a button press event.
Badly timed dives should result in scenarios like players diving from the half length of the crease would result in players remaining awfully short of the crease and thus they would have to get up and start running again.
On another note, can a batsman collide with a bowler who's in his follow through or positioned badly for a return throw?
Disclaimer: Its all your fault Ross, you have raised the bar so much that we've moved on from the basics of a cricket game and simple wish of just getting a cricket game to such detailed requests
Table top cricket????
Whats the update
i want to know
"what technology big ant is using to capture running between the wickets view along with ball going to boundary and fielder is chasing it, at that time usually camera moves to fielder
so how could player control the running ?
in previous titles we saw a small screen at the top side of screen to capture this....
now its 2013, any new tech for this ? "
Ross, How is the running implemented in the game? Is it the same mundane press one button to run, another to cancel and third to dive. Or is it something like this:
1) You have to press left right triggers alternatively. The frequency with which you press them and the attributes of the players would together determine the speed at which player would run.
2) Then we have to press both triggers at once to cancel a run.
3) Dragging the analog stick forwards would initiate a dive and dragging it backwards would result in dragging the bat in.
It might sound complected but it may make the running between the wickets a engaging affair rather than just a button press event.
Badly timed dives should result in scenarios like players diving from the half length of the crease would result in players remaining awfully short of the crease and thus they would have to get up and start running again.
On another note, can a batsman collide with a bowler who's in his follow through or positioned badly for a return throw?
Disclaimer: Its all your fault Ross, you have raised the bar so much that we've moved on from the basics of a cricket game and simple wish of just getting a cricket game to such detailed requests
But would make you go crazy when you are on the bowling side....