- Joined
- Mar 30, 2011
- Profile Flag
- Canada
So that means you got the PS4 @Ross?
Hi Ross,
Its great to hear you say the game is pretty much complete, I presume that means you've completed quite a few games in different formats.
Would you be able to tell us if when playing against ai the run rates for the different formats reflect real life cricket. e.g maybe 3 runs per over for test matches and maybe 8 runs per over for T20's
I suppose what I'm trying to say is, is the ai intellegent enough to take more risks when playing a T20 compared to taking more caution for test matches and leaving/ducking/defending deliveries. If yes could you give more details on how you achieve this.
Thanks.
Hi Ross,
Its great to hear you say the game is pretty much complete, I presume that means you've completed quite a few games in different formats.
Would you be able to tell us if when playing against ai the run rates for the different formats reflect real life cricket. e.g maybe 3 runs per over for test matches and maybe 8 runs per over for T20's
I suppose what I'm trying to say is, is the ai intellegent enough to take more risks when playing a T20 compared to taking more caution for test matches and leaving/ducking/defending deliveries. If yes could you give more details on how you achieve this.
Thanks.
Yes, the AI will bat and bowl with regard to game type and game context (ie run rate required, deliveries wickets remaining, etc...) - it is a risk/reward balance.
In terms of run-rates etc.. they might not reflect the real world as we have compressed games, but we are trying to get it as close as we can.
Yes, the AI will bat and bowl with regard to game type and game context (ie run rate required, deliveries wickets remaining, etc...) - it is a risk/reward balance.
In terms of run-rates etc.. they might not reflect the real world as we have compressed games, but we are trying to get it as close as we can.
Yes, the AI will bat and bowl with regard to game type and game context (ie run rate required, deliveries wickets remaining, etc...) - it is a risk/reward balance.
.
In terms of run-rates etc.. they might not reflect the real world as we have compressed games, but we are trying to get it as close as we can.
In terms of run-rates etc.. they might not reflect the real world as we have compressed games, but we are trying to get it as close as we can.
Hope that doesn't mean we'd not have a 90 overs day, does it? Was really looking forward to play and work hard for runs in first class format. 90 overs/day gives them an authentic look, even if most ppl won't play that long. Please don't change that.
He said that the run rates won't reflect the real world ones because the 'games are compressed'. What does he mean by that?Ross is talking about runs per over (in relation to superfreddie's question), and not overs per hour or how many overs you would be able to bowl in a day.
He said that the run rates won't reflect the real world ones because the 'games are compressed'. What does he mean by that?
Yes, the AI will bat and bowl with regard to game type and game context (ie run rate required, deliveries wickets remaining, etc...) - it is a risk/reward balance.
In terms of run-rates etc.. they might not reflect the real world as we have compressed games, but we are trying to get it as close as we can.