Working on the AI?
I had a question. Is this game going to be a reasonable single player game?
How the AI is going to work? After spending only a few hours with BLIC 2007/EA 2007 I realised that they were broken. Certain 'perfect' deliveries ruin the game completely. Thinking logically, I realised there's really no good solution for making an imperfect* AI without feedback.
*I say imperfect because you do want to be able to succeed as a bowler too..
In TAOC, do you guys plan to get a bunch of beta testers play a huge number of human vs human games, under different conditions, and somehow 'store' this information, for the computer to use in the future? You could even make the computer 'learn' how to play better over a period of time?
Keep up the work.
Shreyas
I had a question. Is this game going to be a reasonable single player game?
How the AI is going to work? After spending only a few hours with BLIC 2007/EA 2007 I realised that they were broken. Certain 'perfect' deliveries ruin the game completely. Thinking logically, I realised there's really no good solution for making an imperfect* AI without feedback.
*I say imperfect because you do want to be able to succeed as a bowler too..
In TAOC, do you guys plan to get a bunch of beta testers play a huge number of human vs human games, under different conditions, and somehow 'store' this information, for the computer to use in the future? You could even make the computer 'learn' how to play better over a period of time?
Keep up the work.
Shreyas