AC09 Player Editor - V1.0 in first post

It works for me on SP2; just tried it.
You need to extract it first. It's just a regular zip file.

Edit: I've got it. It's because of how I named it. It's not recognising it as a zip file but as a .5.zip file! Try the new link in the first post.
 
It's funny because 2 files above it 0.4.zip has worked fine. Obviously something about .5 it doesn't like.

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Hi Colin,

I found its working if i select the file and click open with 7zip . There it shows it as exe file compared to when extracted becomes an unknow file.

thanks a lot for ur help

s0074845
 
I think the game uses the second set of players based on the fact the second set have real names. You can do some research for me.

yes you r right.. game does use the second set of players..i finally got it working..
 
Just a quick question before I get stuck into this...

It says in the first post that you can't change the amount of skill points available. It seems to be possible, however, to allocate more than the available number of skill points to each player... what actually happens in this instance? Does it work?
 
It works fine. I've just not coded the byte which tells you how many skill points you are allowed to allocate.
 
It works fine. I've just not coded the byte which tells you how many skill points you are allowed to allocate.

Fair enough. I fail the see the advantage of coding that byte anyway as it appears you can allocate as many skill points as you like.
 
Your first player is found nearly 200 bytes earlier as you seem to have less database header info. Possibly caused by you not playing online yet?
Anyway I've written in a check and it will now work for you.

From the real names I assumed second set for non-Ashes.


Thanks! You are correct, the .DAT I attached had not yet been used online. Now 0.5 loads fine, and the results are saved properly. I (think) I can confirm that modifying the second set of names produces modifications in players.
 
Can you enable the fields where first and last names are shown so that we can edit the names......

Hope....this code helps to set the max length for first and last names
Code:
Textbox1.MaxLength() = 6
Textbox2.MaxLength() = 12

assuming that
Textbox1.Text = FIRST NAME FIELD
Textbox2.Text = LAST NAME FIELD
 
You can edit the names ingame. The reason I haven't enabled any editing yet of strings like player name is that it has been corrupting the roster for me when I change a name through hex editing rather than ingame. Also changing the name will lengthen or shorten the data file and I can't do that until I finish coding the rest of the save sub.
 
Had some inspiration for how to sort the player names bit and have coded it and got it working. :)
A GUI update coming at any rate...
 

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