I don't want to go around in more circles with "EA Cricket" game debate that rises from the ashes (pun intended) but EA's 07 game was pretty decent for the time, it's a POS now no matter who Frankenstein's a mod for it, but it was decent back then. Here's the thing; It was ONLY decent because of the other cricket games it had made and they had a little bit of know-how in what they were doing. When you look at a title like Ashes09 it was built on the experience of making other cricket games - now, yes, quite different to the other titles, but had little hangovers from previous games. Then in IC10 they were able to improve many features that, had they done a PC version, would've been widely modded into something resembling a decent game today... the online would still have been broken, but whatever.
What I'm getting at is EA 'making a cricket game today' would have exactly the same problems the Trickstar team are having now, which are most likely problems the BigAnt guys had a year (or more) ago working on their title. Building a cricket game out of NO existing code is incredibly challenging as Trickstar are prolly finding out a bit late in the piece. It's a complicated game to understand, let alone replicate in a computer game. EA making a game today would face the same challenges that a BigAnt or a Trickstar face, just multiplied by the fact they would be pouring more money into it than both studios combined.
The cost vs. investment for an EA to come up with their own product to be on par with their other titles in 2013 would be, I imagine, not cost-effective for how small the cricket-game audience is and, quite frankly, we're actually better off with smaller developers like Trickstar and BigAnt who might not have "photo realism" or whatever flashy terms the latest EA offerings have, but the games come with a bit more heart, passion and made by people that know the game innately and want us as fans to contribute to help them make the game better.
I couldn't imagine the CEO of EA Sports Game Division popping by to trade fart jokes with some random guy called 79Cricket, could you? That's my point... IF EA ever returned to make a cricket title, they wouldn't be able to call on 3 or 6 or 8 years of cricket game development, code and experience like we have with Trickstar or BigAnt. They wouldn't engage with us on the same 'in the trenches' level with us like Chief, Ross and to a lesser extant Mike has. Say what you like about the products when we finally get our hands on them, but there's many aspects to BOTH games that we as a group have had an effect on, whether it's a small graphic or gameplay concepts and ideas. We as a group have helped shaped little bits of both titles so we're directly invested in them for the first time ever, in being a success or failure. We're a part of it too.
We just would not get that with an EA funded title. Wouldn't happen.
We're better off helping make these little underdogs a BIG success, than lining the pockets of an EA funded title that is beer money for them, compared with FIFA and MADDEN.