In Martyn's defense, we were WELL overdue for a Buzz Killington...
Dame Edna has spoken.
In Martyn's defense, we were WELL overdue for a Buzz Killington...
Bluntly, I played a massively enjoyable game with controls that totally change what you think should be the norm for cricket games.
I didn't see anyone there today, of the more than 50 people who dropped in to see the game who didn't come away from it impressed.
I'll take that over picking faults in a video anyday.
Did they all see the magical inside edge that went to the slips?
Did they all see the magical inside edge that went to the slips?
Did you see the post explaining this was due to an old build?
What difference does that make?
I saw what I saw.
Both are related to playing on a low difficulty setting (because you know - we're all playing it for the first time). The markers disappear as you go up the scales and the AI adjusts for the fact that at lower difficulties it is easier to score, so realistic run rates happen on the higher difficulty levels.-Don't like the trails and markers on the ball.
-Runs seem too easy to come by in tests.
Both are related to playing on a low difficulty setting (because you know - we're all playing it for the first time). The markers disappear as you go up the scales and the AI adjusts for the fact that at lower difficulties it is easier to score, so realistic run rates happen on the higher difficulty levels.