hi martyn, you're right that some of the things in the videos Matt uploaded are unquestionably not right, but where you're going wrong is in overlooking the "old build" explanation. my suggestion would be maybe check some videos by other attendees - there was a link to another youtube channel earlier - and see if these persist in the retail version.
if they do, then yeah there's a problem. if not, well then, not.
and even with some of the bugs (no game is without some), do you not agree that it's still pretty impressive and there are some lovely touches?
if ross crapped on a plate there are one or two here who would proclaim it the greatest game ever, but most of us here are giving an honest, balanced appraisal, and most of us are impressed and importantly it seems that those who actually got to play today are uniformly impressed. i think that's a pretty good indicator.
i was pretty sceptical from the start about how useful the play session would be for those of us who couldn't attend, and i'm pleased to admit i was 100% wrong. the depth and quality of the footage and analysis we got out of today exceeded my expectations immensely.
it looks like being a hell of a fun game to play, and while i am sure there will be issues - no game of any type, no software of any type, has ever been 100% perfect - i think we can surely agree it looks like being better than what's gone before?