cooks1st100
Panel of Selectors
- Joined
- Jan 20, 2009
- Location
- L'Ampolla, Spain
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Caveat really is I'm not getting as high a percentage of seam deliveries with both jump and pitch on green as I would on Pro - I think this really affects edges.
I don't notice any difference at all between pro and veteran in regards to the difficulty in getting the needle in the green zone.
Played for a bit last night, 14 overs in and it was 36-4 (2 edges, 2 LBW's) and I thought hang on, something isn't right here. I'd forgotten to increase the level. So restarted and played around 20 overs took one wicket which was an LBW but wasn't feeling it to be honest and switched it off. AI was a bit too aggressive for my liking (top 4 set to conservative as a guide, BF/FF @12) so will try again at some point with slightly lower BF/FF. I have noticed that the AI running seems slightly better and as I'm on the PS it is not patch related.
Think I'm a bit jaded with the game overall, the constant swinging of the bat by the AI gets on my wick and they never leave the ball apart from at a certain point in an innings Usually when a batsman has a few runs under his belt he will inexplicably start leaving everything which generally results in the ball hitting the hanging out bat due to the poor leave animations.
Big Ant really need to look at adding some finesse to the shots in the next edition as opposed to the sloggy animations at present and if they are going to go to the effort of making batsman types then they should bat in a fashion that fits the description.