Langeveldt
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- Joined
- Nov 26, 2004
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
- Don Bradman Cricket 14 - PS4
Well I made an important discovery last night. As I have repeated many times the amount of aerial shots the AI plays has been an issue that has really taken away any enjoyment from the game for me. After stumbling upon this discovery I bowled 40 odd overs and could count the amount of aerial shots on one hand and it doesn't involve any attributes changes either.
Basically when bowling with the seam bowlers, bowl your stock delivery as close to the 4 metre line as possible. To do this you need to release the ball so that the needle is just touching the green zone but isn't actually in it.
Once I started doing this it felt like test match cricket. As my attribute settings for veteran are really low for batsmen, I had a quick bowl against a team that contained batsmen with a 4 helmet rating with similar results.
This is very encouraging.
@blockerdave
Give these settings a go also mate. Keep the BB/FF and bowling attributes however you have them currently set and just change offside/onside/straight/flat to one increment for all. I will end up increasing these but the game I have just had on veteran has been fantastic and I'm starting to think that having these set low results in finer edges. Had 2 from cut shots which I have never seen before. Proper ones to slip opposed to the usual weird thick ones that go to the keeper.
Do you think these settings will encourage the AI batsmen to actually behave according to their attributes? I had another rage quit back to AC 09 after Keegan Meth slapped 68 against my Australian all stars line up from 100/7.