cooks1st100
Panel of Selectors
- Joined
- Jan 20, 2009
- Location
- L'Ampolla, Spain
DBC14 needs to have the amount of edges when bowling increased by quite a bit in my opinion. As it stands if I bowl a whole innings of a test match I will manage to get 2 maybe 3 edges at most. At the same time I will probably get around 30/40 play and misses. If BigAnt could somehow convert around 20% of these to become edges (obviously not all leading to wickets) bowling would become much improved.
With a lot of the play and misses, the ball is missing the bat by a fair distance but some are literally a whisker away from nicking the edge ( The ones that get me shouting at the screen and wanting a sledge button!). So how could we convert these oh so close p&m's so that contact is made?
Well my solution would be to increase the size of the ball. Not so much that it would like a beachball but just enough so that instead of passing the bat we would get the required contact instead.
I don't know a lot about coding but I think this idea would quite easy to implement and don't think you would even notice the increased size.
What do people think?. Good idea or ridiculous?
With a lot of the play and misses, the ball is missing the bat by a fair distance but some are literally a whisker away from nicking the edge ( The ones that get me shouting at the screen and wanting a sledge button!). So how could we convert these oh so close p&m's so that contact is made?
Well my solution would be to increase the size of the ball. Not so much that it would like a beachball but just enough so that instead of passing the bat we would get the required contact instead.
I don't know a lot about coding but I think this idea would quite easy to implement and don't think you would even notice the increased size.
What do people think?. Good idea or ridiculous?