Gone4aDuck
International Coach
- Joined
- May 11, 2010
How about hot virtual chicks between overs?
Would prefer a rooster and a couple of hens myself.
How about hot virtual chicks between overs?
I could be wrong, but im pretty sure Ross said you could select how many overs you want in the day. The AI will then bat at a rate that is realistic to the overs.
Make it a 60 over day, so 20 a session and score 300 with AI going at 5's supposed to 300 after 90 at 3. Something!
Someone correct me if wrong!!
In a nut shell you determine the time length knowing it will affect the AI mentality to a degree.
Ross is this correct or utter rubbish!!?
Unless I'm missing something, why would you want to sim anyway?
I enjoy batting AND bowling. Can't see the attraction in skipping big chunks of the match.
An interesting proposition. So you can play a mini test match essentially. I don't mind the option, as long as there is a 100% accurate one available.
In the AFL game and indeed all similar sports games, there is no such scaling. Play for 5 minute quarters and you get realistic scores. Play for 20 minute quarters and you'll score in the 100s. I don't even think FIFA allows you to play for full 90 minute matches, and if you did you'd definitely score over half a dozen.
I'll be interested to see if the people on this forum, who are largely hardcore fans, would be interested in this scaling technique (if it indeed exists).
Personally, I'd rather play a realistic 50 over match than a test match with reduced overs and artificially increased aggression.
Maybe you should consider a 4 day option? Obviously it's not hard to program in 4 days instead of 5 but the tactics could be tricky. 4 day cricket is heavily based on first innings points, so that would add an element that doesn't exist in test cricket. I'd definitely be interested in playing that though.
tbh I don't mind playing a compressed version of test cricket, as long as the run rate are realistically implemented. I think we have to understand that cricket is miles different to soccer or rugby therefore compression of the game would have created new set of challenges.
what would be great is AI play according to the overs which have been chosen, If the day is made up of 60 overs than they play according to that, and if the day is made up of 90 then we see realistic scores, and also human find it hard to score runs and we see realistic scores.
If i were to play a test match and each day consisted of 60 overs, for me that just wouldn't feel right.
cricket_online;2487122 If I'm not mistaken said:If I was to play a career mode I would love to have a compressed versions of test cricket. To me I think its a perfect scenario only if it is implemented correctly.
As long as we have an option to play 90 overs then I really don't mind having a compressed versions too.
If I was to play a career mode I would love to have a compressed versions of test cricket. To me I think its a perfect scenario only if it is implemented correctly.
As long as we have an option to play 90 overs then I really don't mind having a compressed versions too.
Now that is a very cool idea! However as we might not always be on the internet when playing, perhaps if we'd recorded the weather for the cricket season in the particular location and then randomly picked a day or number of days for tests... hmmm... maybe in V2 or a patch.
Cool thing i saw in fifa 13, while playing on the night of halloween , the commentator actually mentioned the match is being taking place on halloween night. I found it to be pretty cool. Incorporating things like that, no matter how insignificant it looks, adds to the experience. Be it boxing day, christmas, easter, valnetines, new year, thanksgiving (US only) etc.
And you guys shuld partner up with cricinfo.com for publicity given it's not expensive. Or just getting an ad on there at the top or side banners would do wonders. Or getting an article published there about the game would be great too to raise awareness.