Well to ignore what I said about it not being a top priority, if the game engine is geared around player confidence and skill the way it should be, they are just modifiers on a system that should already exist, so shouldn't in theory be a massive deal to add.cumbersome,and atleast not easy to implement in a game engine i would assume (I am no programmer,sorry :P) lets get straight with the basics i guess
The screens released so far don't look the same quality as RLL2, hopefully they prove me wrong... feature list looks great! Don't want to get my hopes up though
The final screens will be better quality than RLL2, the engine has improved, the style of rendering is certainly different though.
Ross, can you say a little bit about stats tracking, or is that under wraps?
The other game has it. I'd be excited if your game had it too.
The final screens will be better quality than RLL2, the engine has improved, the style of rendering is certainly different though.
We have player progression so it is a necessity for us to have it.
We have player progression so it is a necessity for us to have it.
We have player progression so it is a necessity for us to have it.
The final screens will be better quality than RLL2, the engine has improved, the style of rendering is certainly different though.
OK, Cool. Any reason why RLL2 was canned for PC but Cricket isn't?
The final screens will be better quality than RLL2, the engine has improved, the style of rendering is certainly different though.