IceAgeComing
Retired Administrator
- Joined
- May 26, 2013
- Location
- Brussels, Belgium
- Profile Flag
- Scotland
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Steam PC
It was with Swann; so right arm off spin?
AI is easy to get out on any difficulty. All you need is a srt of in-out field and they will hit spinners down the fielders' throat. AI batting needs to be improved at the earliest else offline gameplay will consist of simulating AI innings and trying to chase the AI's score.
You could have a ball with minimal rotation hit a crack and zip off at 45 degrees,
My career player is almost up to the point of pulling off 1,000rpm balls ...
This is based off of the bowling help meter - I'd get "Perfect" on the spin and I'd get 300RPM; and then next ball I'd get "Poor" and get 1200+RPM. I need to practice it a little more; but when the aid seems to tell you that you are right and then give you seemingly less spin than a ball ball; then that seems odd...
Agreed. Approx 80% of my wickets with my spinner are caught at either mid on/off or long on/off. Currently not getting value for money for my wickets, just bowling good deliveries with some variation and wait for the lofted shot, which is frustrating as bowling mechanic is so good
Might start career as batsman on Pro level until patch gets released
It was with Swann; so right arm off spin?
Not an ideal solution? Removing mid on and mid off?
They're the first positions I put in when bowling in real life, as you get milked all day if you don't.
So use them in real life? .. whats you point?
Everyone complains that bowling is too easy and that they take 8/10 or that they get 7 run outs per innings and theres no challenge etc etc.
Almost all of those wickets come from mid on /off
So either exploit the AI and get no challenge or dont.
I dont care either way, but there seems little point complaining if you can do something about it. (I dont know if you personally complain, maybe you find it perfectly balanced already)
This is based off of the bowling help meter - I'd get "Perfect" on the spin and I'd get 300RPM; and then next ball I'd get "Poor" and get 1200+RPM. I need to practice it a little more; but when the aid seems to tell you that you are right and then give you seemingly less spin than a ball ball; then that seems odd...
All of my spin wickets come from bad balls - that is admittedly because the batsman attacks them and they get caught in the deep, but still!
The point being this is meant to be a cricket game, if you can't use the 2 most important fielders that a spinner has then that's a massive problem for the game's credibility.
I do find a lot of catches at mid on/off but then I do in real life too. I also find far fewer nicks to keeper/slips in the game than real life.
Also never seen a bye/leg bye in my entire time playing the game while I think about it.
Agreed. Approx 80% of my wickets with my spinner are caught at either mid on/off or long on/off. Currently not getting value for money for my wickets, just bowling good deliveries with some variation and wait for the lofted shot, which is frustrating as bowling mechanic is so good
Might start career as batsman on Pro level until patch gets released