I'm intrigued about what causes the RPM of spin bowlers and what affects it. I'll bowl a "good" spin ball and it'll apparently only be 300RPMs; then I'll bowl a shit one that'll be 1500+RPMs. None of them ever seem to turn much; but its the fact that there is this inconsistency that concerns me a little bit about spin bowling...
Careful with your terms too, what are you using to guage a 'good' or 'bad' ball? How effective it appears or how you felt you delivered it?
300rpm is a ball that has had no (or incorrect) rotating of the LAS. Make sure you are rotating the LAS the correct direction based on your bowler. If you are unsure, try the practice match with the visual bowling indicators turned on and see what causes the spin meter to register spin.
The pitch does and should play a big part in how visually effective the spin of the ball is. The RPM indicator will display the amount of spin the bowler imparts on the ball based on his skill at the particular grip or bowl he is going for, the amount of LAS rotation done (3 full rotations for full spin, note you cannot stop and restart the rotation at any point as it will reset the spin power meter), his timing of release, and (assumptions) how close the release movement of the RAS is done when the LAS rotation finishes. How effective visually the ball spins when it lands on the pitch depends on the type of delivery bowled and the conditions of the pitch. You could have a ball with minimal rotation hit a crack and zip off at 45 degrees, or put 3,000rpm on a ball pitching on bad spinning track and not do much at all.
My career player is almost up to the point of pulling off 1,000rpm balls when I get everything right and I can see about a 5 degree devation on a even, dry pitch.. enough to worry the AI batsmen if I get my length right.
If you are really unconvinced about your effectiveness, closely watch the replay and watch it spin. Also note, not everything is going to turn like the Ball of the Century, especially if you're going with your first year career player. To be honest, I've yet to play (since learning how to spin bowl) with a real player in a casual or other match and seen how much the ball turns when you're doing it with good RPM.. really need to try out a Warne at least once on a turning pitch.
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I'm playing the patched version right now. I think patch
#1 didn't really fix this issue. Hopefully, it'll be fixed in a future patch.
If you did not start a career/tour/match, etc after applying the patch, the rosters will be still be screwed if you used get best before the patch was applied. Any new matches or career that is started after the patch and using get best then should have working rosters. Best bet is to restore Cricket Academy to default then re-do get best, then start your career/match.
Howdy,
Just wondering if in career mode anyone gets the occasional call up to bowl if you choose to be a straight up batsman?
Yes, but only if you have the skills and ability that captain requires of a bowler at the time. If he needs a spinner, and has no more spin bowlers that can bowl or are too exhausted, then he might just call on you. Be aware, that it'll happen very, very rarely.
That's a shame. Can you play on different difficulty levels depending on whether you're bowling or batting? So say, bowl on legend, and bat on a lower difficulty?
No, not at this stage.
Has it been confirmed that AI batting will be addressed in Patch 2?
Big Ant have indicated they agree there is an issue, however I don't think any detail has been provided with what is planned in the next patch.
I also wonder if, in general, it has anything to do with the way skills have been assigned to the CA created teams. I know when I next start a new career (when the PC version is released) I'll probably go through every single team I download and make sure the stats are good, and perhaps in the interm, work out if changing players stats makes the non-simulated results more realistic.
How the helmet level increases
As your skills improve, your helmet level will increase. Note, it can take time and is aided by increasing a range of skills rather than just concentrating on one.