- Joined
- Oct 13, 2012
- Location
- Melbourne
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
Okay, a bit of exaggeration, but I have had my fast bowler hit a crack and get a damn fine angle change from it.
My current career right handed wrist spinner is a batsman all rounder. As such, do not get to pick any particular part of spin bowling I'm good at, all stats are very low, and am playing on Legend difficulty, not sure how much a difference that makes to spin amount (Testing this now actually).
----------
By the way, with some initial testing (very initial), I think the main issue we're seeing with AI batting and fielding is simply the created player skills are wrong. There was comments before release that we just didn't know what a certain stat really equated to what kind of real life skill counterpart.
With completely toned down (ie, as min as possible) fielding stats, I was intentionally putting the ball right at the bowler and mid on/off or whatever fielder I could. At one point the ball was landing at the fielders feet and he didn't even try to dive for it. Not a single catch was taken with at least a dozen close calls that would normally have been an easy catch for the usual superman we see.
We can't touch any of the user created teams for all of the obvious reasons and won't even refer to them directly. We are looking to come up with a set of ranges that are most applicable.
There are no doubt still some bugs with the game however I feel they are more prevalent as the teams used as get best are not the teams we tested the code with.
MattW is right with regard to the on-disk players and career mode, unfortunately there was a bug with the way fielding side got their attributes and their attribute system in general, it will be fixed in patch#2.
Last edited: