Have you got some statistics to back that up, or is that just an assumption?
You'll find even on MODERN games there's a pretty even split between console gaming and PC gaming, although the more advanced the game technology (3D Graphics, etc) you get a bigger drop-off from PC to Console gaming.
Given the existence of this very forum and how active all the relevant PC Cricket Games downloads forum are, I think you'll find there's just as many PC based gamers as there are console gamers... The cost of licensing teams, uniforms, players names, sponsors and gear would be overwhelming for a developer unless they get a reasonable "all in one" deal with the ICC or something like that. Again, players "likenesses" are generally down to the individual players or their managers these days and I imagine it's a hugely complex and time-consuming issue to resolve.
A great cricket game with great mechanics and a basic level of customizing is going to move the product, not the built-in stuff which changes so regularly (like team uniforms and players names/likenesses)... and if the built-in stuff ISN'T customizable, you instantly date your game the minute it ships with uneditable players, kits and so on. I'd much prefer to have the freedom to do that myself (on a console or PC) than get stuck with a game that's dated. Unless they're updating rosters and kits every other year, which I highly doubt.
As Mark says above, all the effort should be going into a great GAME not whether or not they have the right uniforms. A basic editor with rudimentary customization is really all that's needed, because if the gameplay isn't any good, nobody's going to buy it no matter what it looks like.
I'm just going to leave this here...
Game Database, Best Selling Video Games, Game Sales, Million Sellers, Top Selling - VGChartz
... and say nothing more about it.