I'm wondering if the delay gives me a little time to compose a "PlanetCricket" music track for the game?
Hmmmmmm
I don't drink the Big Ant kool-aid like some on here but just spent an hour or so playing the nets on CA and have to say I'm very impressed. There's a few minor issues but the batting mechanics are so far ahead of every other cricket game ever made. That has to be viewed as a tremendous achievement.
Positivity isn't drinking Kool-aid... Lets just be clear on that.
Ross, why have you given me nets to play in but not a black screen, plus how comes I had to go out to buy bread this morning......BA sucks.
Not really.. I'm still hacked off that I'll be playing International Cricket 10 this Christmas thanks to a very strange and prematurely hyped release strategy from Big Ant and their publishers.. It annoys me that during the holidays this won't be out, and it will probably conveniently release when I cannot play it, but such is life..
<SNIP>
I don't drink the Big Ant kool-aid like some on here but just spent an hour or so playing the nets on CA and have to say I'm very impressed. There's a few minor issues but the batting mechanics are so far ahead of every other cricket game ever made. That has to be viewed as a tremendous achievement.
Maybe not, was just a quick way of saying I was more sceptical than some on here that the game was going to be all people said it would be. I applaud Big Ant for doing away with the old control scheme and trying to emulate the way Sports games like NBA 2k and MLB the show utilise the analog sticks. It works so much better, it's like night and day from the dark old days of EA cricket and Brian Lara/Shane Warne cricket.
It needs to be red and bold for people to take it seriously