True. Though -as many other players have - I have identified a few issues in the game, and some of them seem big. I just posted the list on another thread, but it seems this is the more appropriate thread for that, so pasting the points here, too.
1. Almost all the time when a fielder dives to catch the ball, the commentators say that he saved an absolute boundary, even if the ball is crawling within the 30-yard circle.
2. I was playing offline 2-player game, I missed a ball, the 2nd player hit the stumps while I was within my crease. After the bails were broken, I started running, but I was declared run-out.
3. Don't want to sound like a broken record, but every bowler bowls straight and leg-side lines, no outside off-stump bowling.
4. For me, I guess the AI field settings is probably the biggest issue. It would be better to have only 4-5 preset settings, instead of dozens of presets, provided if they are more realistic and accurate as real-time cricket. Too many close catchers, short-leg and slips, make it really easy to exploit runs and fielders.
5. Fielders, especially the bowler, is almost always super-human when it comes to catching and stopping the balls.
6. I haven't seen (yet) a keeper missing the way-down-the-leg-side wide ball.
7. The replays need a major overhaul. I guess, the frequency needs to be toned down to make them more special. More importantly, if you hit a six, or if there is an awesome catch in the deep or an excellent stop at the boundary, the replays don't focus on that. They always focus on the shot, all the times.
8. It would be good to have a few more options - or at least one better fielding camera option. Sometimes, it becomes extremely hard to judge a run right after you hit the ball. Sure the broadcast fielding camera works, but it seems ugly (sorry).
9. A very important one! The defensive shot should be revamped. It should be much more simple to play a dot ball. Something on the lines of "ducking/leaving" the ball. So, as in real life, if you're in no position to play a shot, you should be able to just block it. Currently, playing the defensive shot has the same mechanics as a playing an aggressive shot - which, if you think, doesn't make much sense.
10. It is almost impossible to see the fielders in the deep (while looking in the 1st person view before the ball is delivered). I always somehow miss one or two fielders and play a shot where I thought the boundary is uncovered, only to be caught in the deep. There should be a mini-radar sort of thing for that. A good idea is to add a fade-in when the bowler starts running, and the radar fades out before the bowler is about to jump.
11. There should be a few more pop-ups of the scorecard, runs, partnerships, comparisons during the gameplay.
12. There should be some sort of automatic setting which brings in the Spiderwheel, Manhattan graph, run-rate bar, etc. during the gameplay.