PS Where is your review Chief.
Still too early: not had enough time with it. My overall impression so far is very positive: there's lots to love about it, but there are some areas that I think need a lot of improvement (mainly instructing the player, explaining not just *how* to do something, but *why* and then feeding back to the player what they did right/wrong). The controls are so complex (and that WILL be a really good thing I suspect, once I have the muscle memory there to use them skilfully) it needs a bit more hand holding.
I also find that I'm guessing a lot of the time, having to make too many complex decisions very late (I've seen a lot of this). I still think that a bit of early indication on line and length somehow is needed for more casual players: It feels like it needs a mode where you can have a bit more fun and not have to work so hard.
I know that the intention was to create a much more "simulation" focussed game, but at the moment it's really quite inaccessible, and very frustrating.
This is all based on career mode, as that's what I've been playing most (in fact, pretty much exclusively!). I wonder if you started the career mode at the peak of your career, playing through tutorials with an awesome player in a huge stadium for your country... and THEN starting your career proper as a 16 year old, with the aim being to get back to the top of the world... That might make it a bit more accessible to begin with.
Technically it's put together brilliantly well (although I agree the commentary is not great, and the front end music really irritates me!). The feature-set is great, the customisation is terrific. Yeah there are glitches, and the run-out and online bugs are annoying, but I'm sure they'll get those fixed.
Overall it's great, but for the above reasons I don't think it's quite where it should be yet.