venkniralac
International Coach
- Joined
- Feb 11, 2007
- Location
- planet cricket
- Online Cricket Games Owned
- Don Bradman Cricket 14 - Steam PC
@BigAntStudios can we know how much percentage of steam integration has been completed?
Speaking of which, while the "world tour" was on we played online flawlessly from Melbourne to Mumbai and Bangalore, and the UK. We also pulled cables on purpose and were able to resume the resulting saved matches.
@BigAntStudios can we know how much percentage of steam integration has been completed?
From last few weeks I noticed one thing that this game replicates from the real life. That is focus. If you are focused you find out very easy to score runs. Before today I never got more than 50 in latest update on legendary but today for some reason, I was patient and picking up ball early. I played lofted shots all the time and ended up scoring 133 on legendary. After I got out I was happy because of the way I got out. My concentration was distracted for a second and thus I was late to bring the bat down to a in swinger. Castled.
Speaking of which, while the "world tour" was on we played online flawlessly from Melbourne to Mumbai and Bangalore...
what are QA?i dont have knowledge in these sides sorry
Speaking of which, while the "world tour" was on we played online flawlessly from Melbourne to Mumbai and Bangalore, and the UK. We also pulled cables on purpose and were able to resume the resulting saved matches.
You're not alone, go sit in corner with Mike Fegan.
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I'm not an expert on this but doesn't connection vary depending on how many people are using the servers? so if it's just you and some bloke from India playing online then won't the connection be flawless compared to if thousands were playing online at the same time?
XBLA/PSN are peer to peer so the number of people online does not effect the bandwidth.
XBLA/PSN are peer to peer so the number of people online does not effect the bandwidth.