Sammuthegreat
School Cricketer
- Joined
- Sep 8, 2013
- Online Cricket Games Owned
He's joking, I'm in UK and it's not up yet.
He's joking, I'm in UK and it's not up yet.
4. Can you put up a video about spin bowling? I barely get more than 400 rpms while bowling spin while most of the time I'm stuck around 200-300 rpm. Also, all my deliveries have a similar pace. Any idea how you can vary the pace? I tried bowling top spinners, doosras and sliders but I wasn't able to see much of a difference and I suspect it's a function of rpm, i.e. more rpm you get, faster your top spinner or slider. Any tips & help would be much appreciated.
have you got it yet matt?Even within the same country you could be connecting to different servers, some with the patch and some without.
Signing out and in again will force a recheck for the patch.
Even within the same country you could be connecting to different servers, some with the patch and some without.
Signing out and in again will force a recheck for the patch.
I must say the patch has worked great for career mode and field placement viewing, but superhuman fielding is for me the difference between a good and a great game. It has to be the number one priority for patch no. 2.
All aspects of fielding need to be toned down a lot. Wicketkeepers taking everything down legside, also taking catches off big edges from a spinner, which could never happen.
Fielders run way too fast, take outrageous catches too often. They throw with amazing accuracy a split second after collecting the ball.
Worst of all bowlers in their follow through suddenly dive metres across the strip to stop balls.
I have played quite a few T20 games on pro and both teams. score around 90. If the fielding was realistic I'm sure you could add around 70 to each innings.